History of Alternative Reality Games

History Of Alternative Reality Games

Alternate reality games are a modern genre of games involving various media to tell stories, often accompanied with puzzles. Most of these games are either independently run, used as a corporate model, or used as a viral campaign by a company.

Read more about History Of Alternative Reality Games:  Before 2001: Influences and Precursors, The Beast and Its Influence, 2002-2003: Community and Genre Growth, 2004-2006: Massive-scale Commercial Games and Mainstream Attention, 2005-2006: The Rise of The Self-supporting ARG, 2006 Onward: New Developments

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    In the history of the human mind, these glowing and ruddy fables precede the noonday thoughts of men, as Aurora the sun’s rays. The matutine intellect of the poet, keeping in advance of the glare of philosophy, always dwells in this auroral atmosphere.
    Henry David Thoreau (1817–1862)

    History, as an entirety, could only exist in the eyes of an observer outside it and outside the world. History only exists, in the final analysis, for God.
    Albert Camus (1913–1960)

    If you have abandoned one faith, do not abandon all faith. There is always an alternative to the faith we lose. Or is it the same faith under another mask?
    Graham Greene (1904–1991)

    It can be demonstrated that the child’s contact with the real world is strengthened by his periodic excursions into fantasy. It becomes easier to tolerate the frustrations of the real world and to accede to the demands of reality if one can restore himself at intervals in a world where the deepest wishes can achieve imaginary gratification.
    Selma H. Fraiberg (20th century)

    The rules of drinking games are taken more serious than the rules of war.
    Chinese proverb.