History of Alternative Reality Games

History Of Alternative Reality Games

Alternate reality games are a modern genre of games involving various media to tell stories, often accompanied with puzzles. Most of these games are either independently run, used as a corporate model, or used as a viral campaign by a company.

Read more about History Of Alternative Reality Games:  Before 2001: Influences and Precursors, The Beast and Its Influence, 2002-2003: Community and Genre Growth, 2004-2006: Massive-scale Commercial Games and Mainstream Attention, 2005-2006: The Rise of The Self-supporting ARG, 2006 Onward: New Developments

Famous quotes containing the words history, alternative, reality and/or games:

    “We said that the history of mankind depicts man; in the same way one can maintain that the history of science is science itself.”
    —Johann Wolfgang Von Goethe (1749–1832)

    “A mental disease has swept the planet: banalization.... Presented with the alternative of love or a garbage disposal unit, young people of all countries have chosen the garbage disposal unit.”
    —Ivan Chtcheglov (b. 1934)

    “no arranged terror: no forcing of image, plan,
    or thought:
    no propaganda, no humbling of reality to precept:
    terror pervades but is not arranged, all possibilities
    of escape open: no route shut,”
    —Archie Randolph Ammons (b. 1926)

    “In the past, it seemed to make sense for a sportswriter on sabbatical from the playpen to attend the quadrennial hawgkilling when Presidential candidates are chosen, to observe and report upon politicians at play. After all, national conventions are games of a sort, and sports offers few spectacles richer in low comedy.”
    —Walter Wellesley (Red)