Before 2001: Influences and Precursors
Due to factors like the curtain, attempts to begin games with "stealth launches" to fulfill the TINAG (This Is Not a Game) aesthetic, and the restrictive non-disclosure agreements governing how much information may be revealed by the puppetmasters of promotional games, the design process for many ARGs is often shrouded in secrecy, making it difficult to discern the extent to which they have been influenced by other works. In addition, the cross-media nature of the form allows ARGs to incorporate elements of so many other art forms and works that attempting to identify them all would be a nearly impossible task far beyond the scope of this article.
Read more about this topic: History Of Alternative Reality Games
Famous quotes containing the word influences:
“Nothing changes more constantly than the past; for the past that influences our lives does not consist of what actually happened, but of what men believe happened.”
—Gerald W. Johnson (18901980)