Computational Geometry Setting
In computational geometry, the ray casting problem is also known as the ray shooting problem and may be stated as the following query problem. Given a set of objects in d-dimensional space, preprocess them into a data structure so that for each query ray the first object hit by the ray can be found quickly. The problem has been investigated for various settings: space dimension, types of objects, restrictions on query rays, etc. One technique is to use a sparse voxel octree.
Read more about this topic: Ray Casting
Famous quotes containing the words geometry and/or setting:
“... geometry became a symbol for human relations, except that it was better, because in geometry things never go bad. If certain things occur, if certain lines meet, an angle is born. You cannot fail. Its not going to fail; it is eternal. I found in rules of mathematics a peace and a trust that I could not place in human beings. This sublimation was total and remained total. Thus, Im able to avoid or manipulate or process pain.”
—Louise Bourgeois (b. 1911)
“Many working mothers feel guilty about not being at home. And when they are there, they wish it could be perfect.... This pressure to make every minute happy puts working parents in a bind when it comes to setting limits and modifying behavior.”
—Cathy Rindner Tempelsman (20th century)