The Problem
Consider the following class hierarchy.
class Animal { public: virtual void eat; }; class Mammal : public Animal { public: virtual void breathe; }; class WingedAnimal : public Animal { public: virtual void flap; }; // A bat is a winged mammal class Bat : public Mammal, public WingedAnimal { }; Bat bat;As declared above, a call to bat.eat is ambiguous because there are two Animal (indirect) base classes in Bat, so any Bat object has two different Animal base class subobjects. So an attempt to directly bind a reference to the Animal subobject of a Bat object would fail, since the binding is inherently ambiguous:
To disambiguate, one would have to explicitly convert bat to either base class subobject:
In order to call eat, the same disambiguation is needed: static_cast or static_cast.
In this case, the double inheritance of Animal is probably unwanted, as we want to model that the relation (Bat is an Animal) exists only once; that a Bat is a Mammal and is a WingedAnimal does not imply that it is an Animal twice: an Animal base class corresponds to a contract that Bat implements (the "is a" relationship above really means "implements the requirements of"), and a Bat only implements the Animal contract once. The real world meaning of "is a only once" is that Bat should have only one way of implementing eat, not two different ways, depending on whether the Mammal view of the Bat is eating, or the WingedAnimal view of the Bat. (In the first code example we see that eat is not overridden in either Mammal or WingedAnimal, so the two Animal subobjects will actually behave the same, but this is just a degenerate case, and that does not make a difference from the C++ point of view.)
This situation is sometimes referred to as diamond inheritance (see Diamond problem) because the inheritance diagram is in the shape of a diamond. Virtual inheritance can help to solve this problem.
Read more about this topic: Virtual Inheritance
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