Difficulties
In diceless games where randomisers are not used to determine the outcome of combat, the onus is on players to come to an agreement. Disputes may arise from players engaging in competitive engagements if neither player is able to come to a compromise that is acceptable to both. Players may write their characters in a way that makes them overly powerful or invulnerable, a practice referred to as "power-gaming", "god-modding", or "superhero syndrome". In such cases, a moderator may be required to review the conflict and make a ruling as to what should be accepted as the final result.
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Famous quotes containing the word difficulties:
“The heroes of the world community are not those who withdraw when difficulties ensue, not those who can envision neither the prospect of success nor the consequence of failurebut those who stand the heat of battle, the fight for world peace through the United Nations.”
—Hubert H. Humphrey (19111978)
“So far as my experience goes, travelers generally exaggerate the difficulties of the way. Like most evil, the difficulty is imaginary; for whats the hurry?”
—Henry David Thoreau (18171862)
“I often think that all the difficulties we encounter only give us the more strength if we keep hold of our work, and we must not now give up while in the prime of life. It is best to keep trying, and by and by the opportunity will come. If we have given up, then we shall not be ready for it when it does come.”
—Ellen Henrietta Swallow Richards (18421911)