Game Physics

Computer animation physics or game physics involves the introduction of the laws of physics into a simulation or game engine, particularly in 3D computer graphics, for the purpose of making the effects appear more real to the observer. Typically, simulation physics is only a close approximation to real physics, and computation is performed using discrete values.

There are several elements that form components of simulation physics:

  • Physics engine is program code that is used to simulate Newtonian physics within the environment.
  • Collision detection is used to solve the problem of determining when any two or more physical objects in the environment cross each other's path.

Read more about Game Physics:  Particle Systems, Ragdoll Physics, Books

Famous quotes containing the words game and/or physics:

    A Stander-by is often a better judge of the game than those that play.
    Samuel Richardson (1689–1761)

    ... it is as true in morals as in physics that all force is imperishable; therefore the consequences of a human action never cease.
    Tennessee Claflin (1846–1923)