Books
- Eberly, David H.; Ken Shoemake (contributor) (2003). Game Physics. Morgan Kaufmann. ISBN 978-1-55860-740-8.
- Millington, Ian (2007). Game Physics Engine Development. Morgan Kaufmann. ISBN 978-0-12-369471-3.
- Bourg, David M. (2001). Physics for Game Developers. O'Reilly Media. ISBN 978-0-596-00006-6.
Read more about this topic: Game Physics
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