Ragdoll Physics
For more details on this topic, see Ragdoll physics.This is a procedural animation and simulation technique to display the movement of a character when killed. It treats the character's body as a series of rigid bones connected together with hinges at the joints. The simulation models what happens to the body as it collapses to the ground.
More sophisticated physics models of creature movement and collision interactions require greater level of computing power and a more accurate simulation of solids, liquids, and hydrodynamics. The modeled articulated systems can then reproduce the effects of skeleton, muscles, tendons, and other physiological components.
Read more about this topic: Game Physics
Famous quotes containing the word physics:
“We must be physicists in order ... to be creative since so far codes of values and ideals have been constructed in ignorance of physics or even in contradiction to physics.”
—Friedrich Nietzsche (18441900)