Weather
Weather is determined at the start of the initiative winner's impulse using the Weather Chart, which is a function of the time of year and a die roll. The map is divided into 6 different weather zones and each zone is assigned its own weather based on the Weather Chart result. The weather influences combat modifiers, naval ability to spot enemy fleets, supply range, aircraft mission eligibility, land unit movement allowance and how fast the end of turn impulse marker advances after each impulse. Weather greatly influences turn length and what can be accomplished in terms of offensives.
Read more about this topic: World In Flames
Famous quotes containing the word weather:
“The mark of the man of the world is absence of pretension. He does not make a speech; he takes a low business-tone, avoids all brag, is nobody, dresses plainly, promises not at all, performs much, speaks in monosyllables, hugs his fact. He calls his employment by its lowest name, and so takes from evil tongues their sharpest weapon. His conversation clings to the weather and the news, yet he allows himself to be surprised into thought, and the unlocking of his learning and philosophy.”
—Ralph Waldo Emerson (18031882)