Development Status
The first public release of Visualization Library was on May 7, 2007. Visualization Library is currently at its second stable release, VL 2011.05.1140, which follows the first one, VL 2009.07.640. While the design remained essentially the same the latest stable release differs from its predecessor mainly for: supporting OpenGL 3 and 4 and in particular tessellation shaders, double precision uniform variables, new texture formats such as multisample textures and texture objects, extensive framebuffer object support and a better tuning for applications that make heavy use of GLSL, among many other enhancements.
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