Syberia

Syberia

Syberia is a 2002 computer adventure game conceived by Benoît Sokal, developed by Microïds and published through The Adventure Company. It follows the protagonist Kate Walker as she attempts to wrap up a sale on the behalf of her law firm. In addition to the main plot, the game contains a dramatic subplot, conducted via calls received on Kate's cell phone, involving Kate's deteriorating relationship with her fiancé.

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