Development
Rampant slowdown marred much of the core gameplay on the Genesis, much to the chagrin of the creators, who were not given the time by Accolade to optimize the gameplay for the platform. This led to a lawsuit between Accolade and Sega of America. At the time, Sega regulated the release of third-party software through a licensing arrangement, which Accolade had bypassed (by creating their own development systems). Although the lawsuit was settled in Accolade's favor, making an extremely important legal precedent, the company later became a licensed Sega developer. Star Control was touted as the first 12-megabit cartridge created for the system. Because it was a cartridge-based game with no battery backup, the Genesis port lacked the scenario-creator of its PC cousin, but it came pre-loaded with a few additional scenarios not originally in the game. Accolade published the game under a then-new company label, Ballistic.
Read more about this topic: Star Control
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