Spriting
Spriting is usually defined as the act of creating partially transparent 2D raster graphics for use in video games, commonly referred to as sprites; by extension, it is also used to refer to the act of creating pixel art, though not all sprites are necessarily done in that style. Pixel art comprises a large part of "sprite art" as a whole; though technological advances since the mid-nineties allowed pre-rendered raytraced imagery, or essentially any 2-dimensional image style to be used as a sprite. In some communities, "pixel art" is considered a synonym of "sprite art", and classification of artwork as "sprite art" is held to the same standards, though pixel art itself is not limited to the creation of sprites.
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