Silent Football - Win/Lose and Penance Point Variation

Win/Lose and Penance Point Variation

  • When a player has committed his first infraction, Brother Dictator instructs the offending player to undergo the appropriate punishment.
  • Upon a player's first infraction, that player then goes into the center of the circle to apologize until he has gained approval from the majority of the other players, who to show approval simply give a thumbs-up.
  • When a player commits a second infraction, he/she then inserts "the digit of choice into the nostril of choice." Depending on the variation, fingers and toes can be used, and the digit or nostril can actually belong to a different player, so long as one part is the offending player's.
  • The third and final punishment is "Cruel and Unusual Punishment." The players then take a 2-minute break, during which time all players can make as much noise as they want while they decide on an appropriate punishment for the offending player. Many good options include but are not restricted to interpretive dance, rapping, drinking squills (disgusting food/drink mixtures), etc. If the players fail to agree on a punishment during the 2-minute period, the offending player is released from his punishment. Once the punishment is decided, all players return to game-mode, which means absolute silence- except for the noises of the offending player. All other players must keep their eyes on the offending player at all times; if a player makes a noise or looks away, he must immediately join the offending player in his punishment, though his own level of infraction remains unchanged.
  • Once any given player has reached three infractions, he is not "out." He simply starts back at infraction one. In this variation, there is no official end to the game- it just continues until the players tire, and there is no real winner or loser beyond the winning players, who are currently trying not to laugh at the loser, who is the one currently being punished.

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Famous quotes containing the words win, lose, penance and/or point:

    “And what’s he then that says I play the villain,
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    —William Shakespeare (1564–1616)

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