Games Developed
- Black Crypt (1992)
- Shadowcaster (1993)
- CyClones (1994)
- Heretic (1994)
- Heretic: Shadow of the Serpent Riders (1996)
- Hexen: Beyond Heretic (1995)
- Deathkings of the Dark Citadel (1996)
- Necrodome (1996)
- Mageslayer (1997)
- Take No Prisoners (1997)
- Hexen II (1997)
- Hexen II Mission Pack: Portal of Praevus (1998)
- Heretic II (1998)
- Soldier of Fortune (2000)
- Star Trek: Voyager – Elite Force (2000)
- Star Trek: Voyager Elite Force: Virtual Voyager (2001)
- Star Wars Jedi Knight II: Jedi Outcast (2002)
- Soldier of Fortune II: Double Helix (2002)
- Star Wars Jedi Knight: Jedi Academy (2003)
- X-Men Legends (2004)
- X-Men Legends II: Rise of Apocalypse (2005)
- Quake 4 (2005)
- Marvel: Ultimate Alliance (2006)
- X-Men Origins: Wolverine (2009)
- Wolfenstein (2009)
- Singularity (2010)
- Call of Duty: Black Ops (DLC, user interface) (2010)
- Call of Duty: Modern Warfare 3 (DLC, user interface) (2011)
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Famous quotes containing the words games and/or developed:
“In 1600 the specialization of games and pastimes did not extend beyond infancy; after the age of three or four it decreased and disappeared. From then on the child played the same games as the adult, either with other children or with adults. . . . Conversely, adults used to play games which today only children play.”
—Philippe Ariés (20th century)
“In the twentieth century one of the most personal relationships to have developed is that of the person and the state.... Its become a fact of life that governments have become very intimate with people, most always to their detriment.”
—E.L. (Edgar Lawrence)
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