In Game Theory
In game theory, a "no-win" situation is one in which no player benefits from any outcome. This may be because of any or all of the following:
- Unavoidable or unforeseeable circumstances causing the situation to change after decisions have been made. This is common in Text adventures.
- Zugzwang, as in chess, when any move a player chooses makes him worse off than before
- A situation in which the player has to accomplish two mutually dependent tasks each of which must be completed before the other or that are mutually exclusive (a Catch-22)
- Ignorance of other players' actions, meaning the best decision for all differs from that for any one player (as in the Prisoner's Dilemma).
Read more about this topic: No-win Situation
Famous quotes containing the words game and/or theory:
“That the world is a divine game and beyond good and evil:Min this the Vedanta philosophy and Heraclitus are my predecessors.”
—Friedrich Nietzsche (18441900)
“The whole theory of modern education is radically unsound. Fortunately in England, at any rate, education produces no effect whatsoever. If it did, it would prove a serious danger to the upper classes, and probably lead to acts of violence in Grosvenor Square.”
—Oscar Wilde (18541900)