Lego Racers 2 - Worlds

Worlds

There are five large worlds, starting with the hometown, Sandy Bay. The player wins 4 races in Sandy Bay, then collects gold bricks to move on to Dino Island, Mars, Arctic, and finally Xalax. In Xalax, the player will face Rocket Racer, who when beaten, will hand over the title as the greatest racer in the galaxy.

Each world is based on a particular theme. In addition to racing cars in the Racers product line, each theme is based on an actual series Lego sets, and includes parts of those sets.

  • Sandy Bay: Based on Lego Town sets. It is an island that has a town, construction site, and several beaches as well as a mountain in the center. This world also has portals to the other Lego worlds in it; if you are in the Arctic world and are going to the Mars World, you must go back to Sandy Bay and into the Mars portal. Sandy Bay has four bosses that you have to race before going to any of the other Lego worlds. They are Workman Fred, Mike the Postman, Fireman Gavin, and P. C. Bobby (in that order). The races are: Dig-A-Brick, Special Delivery, Hot Stuff and Bobby's Beat. Golden bricks can be found at the beach, near thetop of the mountain, and on a ledge by the west beach.
  • Dino Island: The next Lego world you visit is based on the Lego Adventurers sets. It is also an island featuring two rivers, a plateau with a volcano, a jungle, a tribal village, ancient ruins, and a few beaches. It constantly rains here. There are Lego dinosaurs running about, which can't hurt you (although they can push you, a setback during races) and always run the same path. The boss for this world is Sam Sinister, who has a fast car. He has an engine super upgrade in the form of a turbo boosted engine. The races are: Tribal Trouble, Dino Dodgems, Cretaceous Canyon, The Lost Race World and Sam Sanisters Slammer. Golden bricks can be found by the plateau over the serpent's mouth.

on the beach, and above the volcano entrance in the jungle.

  • Mars: The third Lego world is based on the Lego Life on Mars sets. It is a series of valleys in between tall cliff-like mountains. It features a martian mine, martian base, abandoned martian base, crashed space shuttle (which you arrive in according to the mini-movie), and two caves as well as two lava rivers. If you get enough speed in free roam mode, you can get on top of the mountains, but you will respawn if you get too close to the edge of the platform. The boss is Rigel, a martian who races in a mech (a bi-ped robot large enough to sit in) and is not affected by weapons of any kind, although he cannot ramp up speed by running down hills. He has a shield super upgrade in the form of a shield generator. Golden bricks can be found in the maze, the waterfall (also a shortcut), and the Martian base.
  • Arctic: Based on the Arctic sets. It is again an island, with a mountain that you may go inside of, a beached tanker, an ice maze, an iced over lake with several large holes in it, and several bases. The boss is the Berg, an ice monster that runs instead of drives. The Berg can turn on a dime and makes icicles sprout from wherever he walks. He has a grip super upgrade in the form of tires. Golden bricks can be found in the crashed plane, the medical base, and the trapped boat.
  • Xalax: The characters could be purchased from the "Lego Racers" line, but the world does not resemble any particular sets. The world is a dome full of cheering fans and features a volcano in the middle of a lava lake, a jump, a loop, and/or a tunnel that you may drive upside-down in. Xalax is unique in that for each race the landscape changes. The boss of this world is Rocket Racer, who has a very fast car and all of the upgrades given to the racer. Other racers are the Ramas. Golden bricks can be found near the tunnel, near the mountain, by the loop, and by a rampage, but only in the "Wheeled Warriors" track.

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Famous quotes containing the word worlds:

    The soul’s dark cottage, battered and decayed,
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    Edmund Waller (1606–1687)

    We should always remember that the work of art is invariably the creation of a new world, so that the first thing we should do is to study that new world as closely as possible, approaching it as something brand new, having no obvious connection with the worlds we already know. When this new world has been closely studied, then and only then let us examine its links with other worlds, other branches of knowledge.
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    Truth cannot be defined or tested by agreement with ‘the world’; for not only do truths differ for different worlds but the nature of agreement between a world apart from it is notoriously nebulous. Rather—speaking loosely and without trying to answer either Pilate’s question or Tarski’s—a version is to be taken to be true when it offends no unyielding beliefs and none of its own precepts.
    Nelson Goodman (b. 1906)