Story
Jewel Quest has 180 levels and is set within the Mayan culture. There are 36 grids and they are played through, in succession, five times, with each play-through adding a new level of difficulty. During the first run-through, "Explorer," the player is given pieces of storyline in the form of "journal entries" to read after completing each grid, with an additional snippet before the beginning of each level. After playing the 36th grid, the totem "speaks" as well there being a written blurb. After the "Explorer" level, new information is given only at the end of the 36th level, and once after playing the 1-2 grid during the second run-through. All other "journal entries" are quotes or sayings to encourage the player. Likewise, if the player fails to complete a level within the time frame, encouraging quotes will be used.
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Famous quotes containing the word story:
“I know not whether the remark is to our honour or otherwise, that lessons of wisdom have never such power over us, as when they are wrought into the heart, through the ground-work of a story which engages the passions: Is it that we are like iron, and must first be heated before we can be wrought upon?”
—Laurence Sterne (17131768)
“The oft-repeated Roman story is written in still legible characters in every quarter of the Old World, and but today, perchance, a new coin is dug up whose inscription repeats and confirms their fame. Some Judæa Capta, with a woman mourning under a palm tree, with silent argument and demonstration confirms the pages of history.”
—Henry David Thoreau (18171862)
“Yet if strict criticism should till frown on our method, let candor and good humor forgive what is done to the best of our judgment, for the sake of perspicuity in the story and the delight and entertainment of our candid reader.”
—Sarah Fielding (17101768)