Jewel Quest - Story

Story

Jewel Quest has 180 levels and is set within the Mayan culture. There are 36 grids and they are played through, in succession, five times, with each play-through adding a new level of difficulty. During the first run-through, "Explorer," the player is given pieces of storyline in the form of "journal entries" to read after completing each grid, with an additional snippet before the beginning of each level. After playing the 36th grid, the totem "speaks" as well there being a written blurb. After the "Explorer" level, new information is given only at the end of the 36th level, and once after playing the 1-2 grid during the second run-through. All other "journal entries" are quotes or sayings to encourage the player. Likewise, if the player fails to complete a level within the time frame, encouraging quotes will be used.

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Famous quotes containing the word story:

    The old world stands serenely behind the new, as one mountain yonder towers behind another, more dim and distant. Rome imposes her story still upon this late generation.
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    I know not whether the remark is to our honour or otherwise, that lessons of wisdom have never such power over us, as when they are wrought into the heart, through the ground-work of a story which engages the passions: Is it that we are like iron, and must first be heated before we can be wrought upon?
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    If I were just curious, it would be very hard to say to someone, “I want to come to your house and have you talk to me and tell me the story of your life.” I mean people are going to say, “You’re crazy.” Plus they’re going to keep mighty guarded. But the camera is a kind of license. A lot of people, they want to be paid that much attention and that’s a reasonable kind of attention to be paid.
    Diane Arbus (1923–1971)