Powers
Irma has the power to control the element of water(Hydrokinesis). She eventually starts manipulating bodies of water to stop rushing water or create shapes like swords and can create a bubble of water filled with air to travel underwater. She can also manipulate the water in the clouds to make it rain and control water pressure allowing water under her control to grab objects or even slice through metal, rock, and leather. At the beginning, Irma could not pull water out of the air but after a while, she learnt how to do it. In the animated series she can create water out of thin air and attacks mostly with blasts of water that she creates from her hands.
Later when the Guardians powers are fueled by the energy used to create the Veil, they begin manifesting new powers. Irma gains the ability of mind control, able to influence and control people's actions, such as making her father go easy on her to avoid grounding or breaking another free from outside mind control. She cannot override the effects of Nerissa's enthrallment spell but when the power of those things weaken she is able to break it.
Irma also displays more power with her power over water able to freeze and evaporate it at will, dehydrating (AKA sucking the water out of) beings, and creating a gigantic version of herself out of water, using herself as a nexus of this watery giant.
Irma's newest power is known as Scrying, the ability to foresee her present and future in various fluids and in lucid dreams. The former guardian of Water, Cassidy Chacon, also has the same exact powers as Irma.
It is shown that Irma can:
- Create water out of thin air (animated series and by the "New Power" comic arc)
- Manipulate bodies of water
- Solidify water to grab objects
- Create force fields through water
- Create watery shapes that she can manipulate at will
- Freeze objects (by the "New Power" arc)
- Create water bubbles that can travel underwater
- Control and summon rain
- Evaporate water
- Use mind control
- Change the colour of fabric
- Alter the pressure of water to slice through objects
- Throwing beams of aqua energy
- Use enhanced intuition
- Change the physical appearance of others
- Suck water out of plants
- Foresee the future in various fluids and in lucid dreams
- Evaporate beings at will
- Create physical embodiments of herself
- Create force fields through and out of water
- Create Astral Drop
- Breathe underwater
- Healing powers
- Use her own sweat as water
- Manipulate snow and ice
- Use water as whips
- Change water temperature
- Control water pressure
- Use ice claws, spikes and disces
- Use her breath as ice to freeze her opponents.
- The ability to use condensation
- Materialize objects
- Fulfill people's wishes.
Irma's power as a guardian include:
- Flight (animated series and since New Power)
- Teleportation
- Glamouring
- Invisibility
Read more about this topic: Irma Lair
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—James Madison (17511836)