Game studies or gaming theory is an academic discipline that deals with the critical study of games. More specifically, it focuses on game design, players, and their role in society and culture. Game studies is an inter-disciplinary field with researchers and academics from a multitude of other areas such as computer science, psychology, sociology, anthropology, philosophy, arts and literature, media studies, communication, theology, and more.
Like other media disciplines, such as television studies and film studies, game studies often involves textual analysis and audience theory. Game studies tends to employ more diverse methodologies than these other branches, however, drawing from both social science and humanities approaches.
Read more about Game Studies: History, Social Sciences, Humanities, Industry and Engineering Approach, Other Areas of Research
Famous quotes containing the words game and/or studies:
“One of lifes primal situations; the game of hide and seek. Oh, the delicious thrill of hiding while the others come looking for you, the delicious terror of being discovered, but what panic when, after a long search, the others abandon you! You mustnt hide too well. You mustnt be too good at the game. The player must never be bigger than the game itself.”
—Jean Baudrillard (b. 1929)
“Even if one studies to an old age, one will never finish learning.”
—Chinese proverb.