History
The first downloadable game developed by the company was Collapse, a game somewhat similar to Tetris. In 2003, company revenues topped $10 million ($5.5 million net). In 2004, GameHouse was acquired by RealNetworks for $14.6 million cash and about 3.3 million RNWK shares, then estimated at $21 million.
After acquisition, the GameHouse studio continued operations as a developer, while its games were distributed via RealNetworks, and the GameHouse game portal continued to operate alongside the RealArcade game service.
On November 3, 2009 RealArcade had announced they are merging with GameHouse to create a large distribution platform. Such plans include migrating the accounts of users from RealArcade, offering discounts and special offers to GamePass members and new social community opportunities. The merging is expected to complete by the end of this year.
RealArcade formerly is a casual gaming service run by RealNetworks that sells casual style computer games to individual users. Its purpose is to let users download demo versions of games, and optionally buy the full versions.
On November 13, 2009 GameHouse and RealArcade successfully merged their websites into one portal. As a result, all customers visiting the RealArcade website are redirected to Gamehouse.com
Read more about this topic: Game House
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