Freeciv - Features

Features

Freeciv's graphics system is configurable: originally, map display was always in overhead mode (like in Civ I), which many players found rather crude; isometric mode (like in Civ II) and optionally hexagonal tiling (like in Civ V) were added later. In both modes, look can be further customized by switching to an alternative set of graphics (called a tileset). The sounds can be replaced as well.

Freeciv supports human-to-human multiplayer gameplay and artificial intelligence (AI) computer players. While the game is turn based, human players move simultaneously. The AI players move separately, partly at the start of a turn, partly at the end.

In releases before 2.0, AI players could not engage in diplomatic relationships with human players. Under the current release, AI players will engage in a very predictable, rules-based diplomacy.

Freeciv version 2.2.0 includes a map editor, termed Civworld. It can create new scenarios, as well as edit the map currently being played. Basic scripting is available with Freeciv, but is not available in Civworld.

Version 2.3 increases the limit of players from 30 to 126.

Read more about this topic:  Freeciv

Famous quotes containing the word features:

    All visible objects, man, are but as pasteboard masks. But in each event—in the living act, the undoubted deed—there, some unknown but still reasoning thing puts forth the mouldings of its features from behind the unreasoning mask. If man will strike, strike through the mask!
    Herman Melville (1819–1891)

    Each reader discovers for himself that, with respect to the simpler features of nature, succeeding poets have done little else than copy his similes.
    Henry David Thoreau (1817–1862)

    Art is the child of Nature; yes,
    Her darling child, in whom we trace
    The features of the mother’s face,
    Her aspect and her attitude.
    Henry Wadsworth Longfellow (1807–1882)