Development
The game was directed and its story written by Motomu Toriyama, who also directed Final Fantasy X-2 and Final Fantasy XIII. According to Toriyama, the game is aimed at Nintendo DS owners who are not experienced with Final Fantasy games, and will remove "overly complicated elements from the battle system...that will allow to defeat the enemies with minimal controls."
The game features a sprite-based graphics engine with 3D backgrounds and character designs by Ryoma Itō (Final Fantasy Tactics Advance). Producer Eisuke Yokoyama cited Warcraft and Age of Empires as sources of inspiration and expressed a desire to "extract the pure 'fun' of those games" and bring it to Final Fantasy.
The characters are designed by Ryoma Itō, who was also the character designer for Final Fantasy Tactics Advance. Itō based some of his designs on those of Final Fantasy XII character designer Akihiko Yoshida. Itō "traded secrets" with him, with the confidence he gained from Final Fantasy XII creator Yasumi Matsuno's praise on his tampering with Final Fantasy Tactics Advance's Moogle designs.
For the North American localization, Revenant Wings was rebalanced to make it more difficult because the North American market is judged as "more familiar" with the real-time strategy genre.
Read more about this topic: Final Fantasy XII: Revenant Wings
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