Final Fantasy XII: Revenant Wings (ファイナルファンタジーXII レヴァナント・ウイング, Fainaru Fantajī Revananto Uingu?) is a real-time strategy RPG developed by Think & Feel and published by Square Enix for the Nintendo DS. It is a sequel to the best-selling 2006 PlayStation 2 role-playing game Final Fantasy XII.
One year after the events of Final Fantasy XII, the protagonist Vaan is now a sky pirate possessing his own airship. He is joined in a new quest by his friend and navigator Penelo, other returning characters from the original title, along with new characters such as Llyud, a member of the Aegyl race who have wings protruding from their backs. Their treasure-hunting adventures take them to the purvama (floating continent) of Lemurés and the ground below, where the story begins.
Revenant Wings is the first title announced in the Ivalice Alliance series of video games. The North American release of the game was rebalanced to be more difficult than the Japanese version, and was released on November 20, 2007.
Read more about Final Fantasy XII: Revenant Wings: Gameplay, Development, Audio, Reception
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“Still let us not be over-sanguine of a speedy final triumph. Let us be quite sober. Let us diligently apply the means, never doubting that a just God, in his own good time, will give us the rightful result.”
—Abraham Lincoln (18091865)
“Fantasy is a product of thought, Imagination of sensibility. If the thinking, discursive mind turns to speculation, the result is Fantasy; if, however, the sensitive, intuitive mind turns to speculation, the result is Imagination. Fantasy may be visionary, but it is cold and logical. Imagination is sensuous and instinctive. Both have form, but the form of Fantasy is analogous to Exposition, that of Imagination to Narrative.”
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“Unhappy country what wings you have”
—Robinson Jeffers (18871962)