History
The first two editions were published by Lion Rampant Games. In 1991, Lion Rampant merged with White Wolf Magazine to form White Wolf Game Studio. White Wolf published the 3rd edition, which greatly expanded the settings and peripheral rules while leaving the core system intact. White Wolf also published many supplements, detailing specific regions of Europe, or outlining stories that could be played in the original setting. Ars Magica was later sold to Wizards of the Coast in 1994, who produced several supplements, but just before publishing a 4th edition sold the rights to Atlas Games. Atlas published the fourth and fifth editions, and new source-books and supplements.
The 5th edition was released by Atlas in 2004, including extensive changes to the system, especially the combat system and character creation. Many players felt that the alterations to the combat system were long overdue, especially the rules for armour, which in previous editions made wearers much more likely to die in combat. Ars Magica 5th edition won the Origins Award for Best Role Playing Game of 2004.
Many characteristics of the later Storyteller system developed by White Wolf can be traced to Ars Magica and the fact that the Storyteller system was developed by one of Ars Magica's co-authors; White Wolf's Mage: The Ascension was envisioned as "Ars Magica in the Modern World," and many of the changes in Ars Magica's 3rd edition were introduced in order to make the game-worlds more compatible.
Read more about this topic: Ars Magica
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