Martian Manhunter - Rogues Gallery

Rogues Gallery

The following are enemies of the Martian Manhunter:

  • Bel Juz – Martian that survived the fate of Mars and used her womanly wiles and devious mind to manipulate those around her. After her home world of Mars was rendered uninhabitable, Bel Juz fled to the planet Vonn with the remnants of her fellow Green martians. Bel betrayed her people to the Thythen, invaders who had driven out all the known natives of Vonn. The Thythen employed cybernetics to enslave the Martians, then used their life-force to drive Robo-Chargers. Only Bel Juz remained free among her group.
  • B'enn B'urnzz – A Martian criminal who was hiding on Earth in 2062 and then came back to the present time to wreak havoc.
  • Bette Noir – A hideous genetically engineered clone with telepathic powers. She often projects the illusion of being a beautiful woman.
  • Booster Gold & Blue Beetle - They stole J'onn's cookies.
  • B'rett – A Yellow Martian convict who escaped captivity to Earth by stowing away in an experimental missile that overshot its mark. He landed in Middletown, U.S.A., where he immediately went on a destructive rampage. He carries a Martian Ray Gun that destroys most things it hits.
  • Cay'an – One of the few surviving green martians, Cay'an brainwashed a group of White Martians to attack the Martian Manhunter.
  • Commander Blanx – Leader of the polar-dwelling White Martians, enemies of the desert-dwelling Green Martians. In Pre-Crisis continuity he caused the destruction of the martian race.
  • Darkseid – An evil alien "god" who, although is primarily a Superman and New Gods enemy, has invaded Mars years before J'onn came to Earth. He is responsible for driving Malefic insane.
  • Despero – A Justice League of America villain who murdered the parents of J'onn's protégé Gypsy and his team-mate Steel. J'onn in turn is responsible for some of Despero's most humiliating defeats, leading to a strong mutual enmity between the two characters.
  • D'kay D'razz – A female green Martian, D'kay was imprisoned on Mars by her fellow green Martians because she conducted experiments on members of her kind whose minds were not open to the communal Martian telepathic mind. After the death of the green Martians, she no longer had even the company of those who imprisoned her. D'kay goes insane as a result of the complete isolation until she was beamed to earth by Dr. Erdel. Once on Earth, the assault of thoughts thrusts her into greater extent depths of insanity, and she attacks Dr. Erdel and his daughter, leaving her permanently scarred as D'kay escaped. In desperation, D'kay stole the identity of a human and completely erased all memory of her previous identity. J'onn's death in Final Crisis message put cracks in these telepathic memory blocks, but she did not regain her memories until J'onn's resurrected in Blackest Night. D'kay is desperate to recreate the Martian race with J'onn to the point where she even attempted to kill Miss Martian because she perceived a threat to her claim to J'onn. D'Kay's body is distorted and includes an extra mouth at her torso which manifests from her broken mind. She has carved the Martian symbols of love and hate onto her body.
  • Getaway King – aka Getaway Mastermind; Monty Moran, a criminal scientist, uses futuristic gimmicks of his own design to help his gang make safe and spectacular getaways from crimes he has them commit. The Martian Manhunter helps nab several members of his gang in two incidents. Then he trails a third unit of the gang to Moran’s hideout, where he learns of the getaway genius’s ultimate gimmick: a force-field. Using his powers invisibly, J’onn J’onzz herds Moran and the rest of his gang into the hands of the police.
  • The Headmaster – Real name Thaddeus Romero Hoskins, an arrogant elitist born to a rich family, Hoskins graduated M.I.T. at the age of fifteen. However, Hoskins' social skills never developed properly, and he felt alienated by all around him. He feared mankind will die out if they stayed on earth, becoming extinct like the dinosaurs. Hoskins was inspired to develop a robotic model for military application that consisted of an inhuman head attached to spidery legs. Dubbed a "headman," it could decapitate enemy soldiers in the field and reanimate their bodies to act as cannon fodder for its controllers. Those in scientific circles, including John Henry Irons, were unaware of the robot moving beyond the theoretical stage. Later, Hoskins body was discovered, his head detached by a laser, and his brain missing entirely. In a powerful new bipedal shell, Hoskins renamed himself "the Headmaster," and set his master plan into motion. He re-purposed a former NORAD installation, dubbed the Ark, and designed as a nuclear bomb shelter. From here, the Headmaster set to work on a massive spaceship that could carry the finest examples of humanity off their home planet. In need of a work force to carry out the task, the Headmaster created an army of headmen. He then sent them out to kill and commandeer the bodies of homeless people to construct his craft. The murders of two police officers, who stumbled upon one of Headmaster's victims under the control of a headman, attracted the attention of private investigator John Jones—secretly the Manhunter from Mars. Using his shapeshifting abilities to assume the visage of a derelict, J'Onn J'Onzz staked out an alley until he was attacked by a headman. After being wounded in a struggle with the device, the Martian Manhunter took its remains to the JLA Watchtower for further study. With the aid of Steel and Oracle, the Manhunter located the Ark and its contents. The Headmaster met with J'Onzz, hoping to convince him of the merits of his plan, so that he would not lose precious time by abandoning the base. Dedicated to the preservation of all life, equally treasured, the Manhunter from Mars declared himself the Headmaster's implacable foe. A scuffle ensued, which ended with the Martian Manhunter burying the Headmaster under his own space ship. The damage Headmaster took deactivated his headman, and pieces of his robotic armor were uncovered after an explosion leveled the Ark. It is unclear whether Hoskins' brain was still within the Headmaster body, or if he is perhaps still at large. Martian Manhunter #1,000,000 (cameo, as the Headman, November 1998,) Martian Manhunter #1 (full, December 1998)
  • The Headmen – A robotic military group led by The Headmaster. The Headmen were spider-like robots created by Hoskins to do his bidding, with heads resembling the Headmaster's. Standing at roughly two feet tall, with long arachnid legs tipped with blades, the headmen were controlled by human brains wiped clean and "reprogrammed." The headmen were often assigned the task of decapitating derelicts, dipping their spiked limbs into their victim's chest cavity, and replacing their headspace with its own. The headmen could then animated the deceased bodies to perform most motor functions. To facilitate this act, the headmen were armed spectacularly. A laser beam emitted from their right ocular cavity could kill most people on contact, and were capable of momentarily blinding one of the most powerful super-beings on Earth. Their electronic eyes were further enhanced with thermal and radar imaging. The headman robots were physically resistant to incredible amounts of damage, and were both quick and agile.
  • The Prophet – The ancient holy man K'rkzar travelled the known universe, to sit with instructors of every religion in his pursuit of the one spiritual truth. Long ago, he paid a visit to Mars, learning of their gods, such as H'ronmeer. Eventually, K'rkzar went into a centuries long seclusion to process all he'd absorbed from his quest. When his intended emergence to discuss his findings was announced, it should be fairly predictable that the leaders of most every organized religion would scream for his head or his hand. As luck would have it, J'Onn J'Onzz decided on that very moment in time to seek out K'rkzar in hopes he might have information about other survivors from Mars. He instead found himself one of K'rkzar's few defenders in the midst of a holy war. It was widely believed that K'rkzar's trusted disciple, fellow priest Bruaka, was the only being aware of K'rkzar whereabouts. The Martian Manhunter joined a small group of agents in taking Bruaka into protective custody, with legions of bloodthirsty zealots in pursuit. The reptilian church head Paral was a central figure in organizing "an unprecedented alliance of faiths... All for the sole purpose of destroying K'rkzar before he can spread his blasphemy across the universe!" As the Manhunter and his group consistently evaded these forces, Paral to unleash the power—and the wrath—of the Prophet! The Prophet spoke almost entirely in the scripture of his deity, Grud, as he matched the Martian Manhunter blow for blow in battle upon asteroids in the vacuum of deep space. The Prophet was distracted when the ship he'd been pursuing exploded in a kamikaze-style collision with the vessel of the fundamentalist's aides. This gave J'Onn J'Onzz both the hostility and the opportunity needed to overtake the Prophet, busting his sceptre and throttling him unconscious. K'rkzar delivered his simple message of peace, and the Prophet has yet to reemerge. appearance Martian Manhunter Special #1 (1996)
  • The Human Flame – A villain who wore a special suit that allowed him to project fire, which is the weakness of the Martian Manhunter. He was the first actual supervillain the Manhunter faced.
  • Kanto – Darkseid's master assassin, he fought J'onn during the attack on Mars. The two have been bitter rivals ever since.
  • Ma'alefa'ak (also called Malefic) – The twin brother and archenemy of Martian Manhunter. He was created by John Ostrander and Tom Mandrake. The character first appeared in Martian Manhunter Vol 2 #0 (October 1998). The brother of J'onn J'onzz, Ma'alefa'ak was the only member of the Martian race born without telepathy and a weakness to fire. Feeling ostracized because of his genetic differences, Ma'alefa'ak was the architect of an extinction-level event. This event is known as H’ronmeer’s Curse. H’ronmeer’s Curse was a plague of fire, this curse attacked Martians via their telepathic abilities. Whenever a Martian attempted to use their telepathic gifts or commune with the Great Mind, they would fall victim to the Curse, and ultimately burn to death. With the exception of Ma'alefa'ak's brother, J'onn and himself, nearly all Green Martians on the planet died as a result of Ma'alefa'ak's handiwork. For centuries, Ma'alefa'ak continued to live in the ruins of Mars, unaware that his brother had survived the plague, and had been transported through space and time to the planet Earth. Several years ago, Ma'alefa'ak learned of J'onn's existence, and followed him back to Earth in an effort to complete the genocide of the Martian race, by destroying its last surviving son. Ma’alefa’ak has tried many times to finish his work and kill his brother J’onn but hasn’t succeeded. Ma'alefa'ak has all the same powers as other martians except for telepathy. Ma'alefa'ak also doesn’t have the weakness of fire like other martians do. He worships Darkseid as his God, in turn undermining the independence of Martian history, and helped to inspire the Anti-Life Equation that has cost countless lives.
  • The Marshal – Genetically altered to be the perfect Martian warrior, the Marshal towered over his soldiers. Tried to invade earth.
  • The Master Gardener – The Master Gardener and his shapeshifting Lizard Man came to Earth during World War II, and took advantage of the terror and confusion of the time to infiltrate governments and communications cartels. They grew plants bearing fungus that bonded to the human nervous system, allowing them to control the very words they spoke under threat of spontaneous combustion.
  • Mister V – aka Faceless; leader of VULTURE.
  • Mongul – An alien Warlord who tried to force J'onn to give him the key to a super weapon.
  • Professor Arnold Hugo – An evil genius. Originally a Batman enemy, in his second appearance he fought J'onn and went on to become his first recurring opponent.
  • Robo-charger – Gigantic monstrosities which seemingly combined elements of both androids and tanks, the Robo-Chargers were designed for war and employed by the Thythen. Fueled by the life force of living beings, the Robo-Chargers were used to police the planet Vonn. Their unconscious "batteries" were hung from girders, and had their essence drained through helmets connected with networks of cable to the Robo-Chargers. The Robo-Chargers stood several stories tall, and moved through rocky terrain with great speed on tank treads. The constructs were covered in turrets called projectors, which fired blasts that could disintegrate a target. The design of their upper bodies were humanoid, complete with head, chest, arms and five-fingered hands (including opposable thumbs.) The Robo-Chargers had large antennae, likely used to receive commands from the Thythen, who also bore antennae. Whether communication with the Thythen was telepathic was not made clear, but this seems most likely to have been the case with the Martians. appears in World's Finest Comics #212
  • Thythen – Thythen appears in World's Finest Comics #212 The Thythen were warmongers, "engaged in a cosmic struggle with their neighbors." According to writing found on a tablet and translated by J'onn J'onzz within the Alien Arsenal, the Thythen invaded the planet Vonn, and preyed upon the native people there. In order to escape the Thythen, this people abandoned their world and "broadcast" themselves to a distant solar system. Three members of the Thythen, an "unholy trinity," remained on Vonn to "charge their Robo-Chargers" with the remaining inhabitants life-force. These victims included a group of green martians, who had survived Mars' devastation and found their way to Vonn. The Thythen camp was located in the west, where their domed headquarters and the girders that held the Robo-Chargers' "batteries" could be seen from well off. The Thythen seemed to have no compunctions about exploiting the life energies of their prisoners while treating them inhumanely. They also encouraged the traitorous Bel Juz to lure others into a trap to expand their herd. Of the three Thythen on Vonn, two were disintegrated by their own Robo-Chargers after they were taken over by the minds of the martians. The third traveled from Vonn in the Alien Arsenal before being defeated by Superman. How that Thythen was managed afterward is unknown.
  • Tor – The ghost of a robot criminal from Mars. Martian scientists, among them J'onn J'onzz, constructed a nigh indestructible robot of vast strength and intellect to serve their planet "forever." J'onzz was apprehensive about the result, and rightly so, when a fellow scientist accidentally fed a master criminal thought-control card into the TOR control board. TOR's mechanical brain quickly absorbed its crime facts via a remote electronic connection, and the robot began to function as a violent criminal. TOR proceeded to ravage Mars, its appetite for material possessions and the general rule implacable. Unable to reason with TOR or damage it with Martian weapons, J'onn J'onzz devised a plan to use the robot's greed against it. TOR was lured onto a rocket ship with the false rumor of riches within, and blasted off to the dead planet of Turas. There discovered the solar dust on the world would slowly destroy even its impressive being. Through unknown means, TOR eventually learned of J'onn J'onzz's own exile to Earth. TOR spent months developing machines that would allow it to mentally control an Earthling, as well as somehow make the host immune to harm. TOR succeeded in taking control of the gangster Marty Kirk, just 24 hours before TOR's fated destruction, and set upon a campaign of revenge. Despite TOR's best efforts in Kirk's body, J'onn J'onzz managed to elude the robot until its remaining 24 hours were nearly up. TOR made a last-ditch effort to ruin J'onzz by revealing his presence to his adopted world, but J'onzz set a fire that led to TOR's exorcism from Kirk. DETECTIVE COMICS #243 (May, 1957)
  • VULTURE – An international crime syndicate whom J'onn infiltrated for sometime before finally destroying them.
  • White Martians – A warlike offshoot of the Martian race.

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