War Wind is a 1996 real-time strategy game in the vein of Warcraft II: Tides of Darkness. It was developed by DreamForge Intertainment and published by Strategic Simulations, Inc. It runs on Microsoft Windows and used DirectX 2.0. A sequel to War Wind, titled War Wind II: Human Onslaught, was released by DreamForge and SSI in 1997.
Read more about War Wind: Story and Background, Gameplay, Game Modes, Units For Each Race, Monsters, Commentary
Famous quotes containing the words war and/or wind:
“From the beginning, the placement of [Clarence] Thomas on the high court was seen as a political end justifying almost any means. The full story of his confirmation raises questions not only about who lied and why, but, more important, about what happens when politics becomes total war and the truthand those who tell itare merely unfortunate sacrifices on the way to winning.”
—Jane Mayer, U.S. journalist, and Jill Abramson b. 1954, U.S. journalist. Strange Justice, p. 8, Houghton Mifflin (1994)
“So gladly, from the songs of modern speech
Men turn, and see the stars, and feel the free
Shrill wind beyond the close of heavy flowers,
And through the music of the languid hours,
They hear like ocean on a western beach
The surge and thunder of the Odyssey.”
—Andrew Lang (18441912)