Video memory is a term generally used in computers to describe some form of writable memory, usually RAM, dedicated to the purpose of holding the information necessary for a graphics card to drive a display device. In modern 3D graphics cards, the video memory may also hold 3D vector data, textures, backbuffers, overlays and GPU programs, and sometimes takes the form of a Shared Memory Architecture (SMA).
Famous quotes containing the words video and/or memory:
“It is among the ranks of school-age children, those six- to twelve-year-olds who once avidly filled their free moments with childhood play, that the greatest change is evident. In the place of traditional, sometimes ancient childhood games that were still popular a generation ago, in the place of fantasy and make- believe play . . . todays children have substituted television viewing and, most recently, video games.”
—Marie Winn (20th century)
“We find that even the parents who justify spanking to themselves are defensive and embarrassed about it....I suspect that deep in the memory of every parent are the feelings that had attended his own childhood spankings, the feelings of humiliation, of helplessness, of submission through fear. The parent who finds himself spanking his own child cannot dispel the ghosts of his own childhood.”
—Selma H. Fraiberg (20th century)