USB HID API
There are two levels of APIs related to USB HID: the USB level and the operating system level. At the USB level, there is a protocol for devices to announce their capabilities and the operating system to parse the data it gets. The operating system then offers a higher-level view to applications, which do not need to include support for individual devices but for classes of devices. This abstraction layer allows a game to work with any USB controller, for example, even ones created after the game.
Read more about this topic: USB Human Interface Device Class
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“Let the trumpet of the day of judgment sound when it will, I shall appear with this book in my hand before the Sovereign Judge, and cry with a loud voice, This is my work, there were my thoughts, and thus was I. I have freely told both the good and the bad, have hid nothing wicked, added nothing good.”
—Jean-Jacques Rousseau (17121778)