Release
“ | I think the release of The X-Files the year before the launch of X-COM: Enemy Unknown helped a little. Although we hadn’t seen The X-Files at the time, we were drawing on the same UFO folklore for the game, and this hit a nerve in the US. | ” |
—Julian Gollop, Edge |
The game was eventually completed in March 1994. The finished product was marketed as UFO: Enemy Unknown in Europe and Australia and as X-COM: UFO Defense in North America. The latter features a different box cover, faithful to the game's contents (the original cover of UFO: Enemy Unknown depicts the aliens and their spececraft design that are unlike anything actually seen in the game) and its cartoonish art style. In Japan, the game was renamed by Culture Brain as X-COM Michi Naru Shinryakusha (X-COM 未知なる侵略者, X-COM: Unknown Invaders?) and released with a cover using a different art style but still reflecting the actual game.
Read more about this topic: UFO: Enemy Unknown
Famous quotes containing the word release:
“As nature requires whirlwinds and cyclones to release its excessive force in a violent revolt against its own existence, so the spirit requires a demonic human being from time to time whose excessive strength rebels against the community of thought and the monotony of morality ... only by looking at those beyond its limits does humanity come to know its own utmost limits.”
—Stefan Zweig (18811942)
“We read poetry because the poets, like ourselves, have been haunted by the inescapable tyranny of time and death; have suffered the pain of loss, and the more wearing, continuous pain of frustration and failure; and have had moods of unlooked-for release and peace. They have known and watched in themselves and others.”
—Elizabeth Drew (18871965)
“The shallow consider liberty a release from all law, from every constraint. The wise man sees in it, on the contrary, the potent Law of Laws.”
—Walt Whitman (18191892)