Tim Follin - Thoughts On Video Game Music

Thoughts On Video Game Music

Follin's methodology of music was that music is "basically an unconscious experience" that does not and should not "engage your intellect." Rather, Follin believed game music was "more of a sort of atmospheric thing" and had "always written music to be part of something else," intending for the video game (or other media the music is composed for) to provide the image or scene of context.

Within his personal experience, Follin always found the hardest part of creating music to be the concept phase, saying "I probably tear my hair out more over arrangement than over anything else." The easiest part was the execution of the solidified concepts.

Follin felt the idea of computer music was "a silly one to begin with," as soundchips from the earliest platforms (e.g. ZX Spectrum) were only meant to produce sound effects. As early as 1994, Follin expressed his desire to move away from scoring video games and transition to films, stating that he preferred never to work with chip-generated music again along with his hopes that the games industry would not move backwards from the emerging standard of CD audio. Whether dealing with the audio limitations of older consoles or a game's narrow style guidelines when composing for modern soundtracks, Follin regarded the challenge of creating music within constraints to be an interesting part of working in video game music.

As a video game composer, Follin believed the necessities of being proficient in many genres and creating music on demand often confused the general public, who are used to acts that produce one style of music. He observed that "musicians generally aren't rewarded for being heterogeneous."

During his game music career, Follin never had the mood or interest to join any demoscene groups. Though Follin knew few fellow video game composers, he highly respected Richard Jacques for the amount of work put into his music.

Read more about this topic:  Tim Follin

Famous quotes containing the words thoughts on, thoughts, video, game and/or music:

    When we know our own strength, we shall the better know what to undertake with hopes of success; and when we have well surveyed the powers of our own minds, and made some estimate what we may expect from them, we shall not be inclined either to sit still, and not set our thoughts on work at all, in despair of knowing anything; nor on the other side, question everything, and declaim all knowledge, because some things are not to be understood.
    John Locke (1632–1704)

    ... the most important effect of the suffrage is psychological. The permanent consciousness of power for effective action, the knowledge that their own thoughts have an equal chance with those of any other person ... this is what has always rendered the men of a free state so energetic, so acutely intelligent, so powerful.
    Mary Putnam Jacobi (1842–1906)

    We attempt to remember our collective American childhood, the way it was, but what we often remember is a combination of real past, pieces reshaped by bitterness and love, and, of course, the video past—the portrayals of family life on such television programs as “Leave it to Beaver” and “Father Knows Best” and all the rest.
    Richard Louv (20th century)

    Wild Bill was indulging in his favorite pastime of a friendly game of cards in the old No. 10 saloon. For the second time in his career, he was sitting with his back to an open door. Jack McCall walked in, shot him through the back of the head, and rushed from the place, only to be captured shortly afterward. Wild Bill’s dead hand held aces and eights, and from that time on this has been known in the West as “the dead man’s hand.”
    State of South Dakota, U.S. public relief program (1935-1943)

    Good-by, my book! Like mortal eyes, imagined ones must close some day. Onegin from his knees will rise—but his creator strolls away. And yet the ear cannot right now part with the music and allow the tale to fade; the chords of fate itself continue to vibrate; and no obstruction for the sage exists where I have put The End: the shadows of my world extend beyond the skyline of the page, blue as tomorrow’s morning haze—nor does this terminate the phrase.
    Vladimir Nabokov (1899–1977)