Thoughts On Video Game Music
Follin's methodology of music was that music is "basically an unconscious experience" that does not and should not "engage your intellect." Rather, Follin believed game music was "more of a sort of atmospheric thing" and had "always written music to be part of something else," intending for the video game (or other media the music is composed for) to provide the image or scene of context.
Within his personal experience, Follin always found the hardest part of creating music to be the concept phase, saying "I probably tear my hair out more over arrangement than over anything else." The easiest part was the execution of the solidified concepts.
Follin felt the idea of computer music was "a silly one to begin with," as soundchips from the earliest platforms (e.g. ZX Spectrum) were only meant to produce sound effects. As early as 1994, Follin expressed his desire to move away from scoring video games and transition to films, stating that he preferred never to work with chip-generated music again along with his hopes that the games industry would not move backwards from the emerging standard of CD audio. Whether dealing with the audio limitations of older consoles or a game's narrow style guidelines when composing for modern soundtracks, Follin regarded the challenge of creating music within constraints to be an interesting part of working in video game music.
As a video game composer, Follin believed the necessities of being proficient in many genres and creating music on demand often confused the general public, who are used to acts that produce one style of music. He observed that "musicians generally aren't rewarded for being heterogeneous."
During his game music career, Follin never had the mood or interest to join any demoscene groups. Though Follin knew few fellow video game composers, he highly respected Richard Jacques for the amount of work put into his music.
Read more about this topic: Tim Follin
Famous quotes containing the words thoughts, video, game and/or music:
“I have enjoyed greatly the second blooming that comes when you finish the life of the emotions and of personal relations; and suddenly you findat the age of fifty, saythat a whole new life has opened before you, filled with things you can think about, study, or read about.... It is as if a fresh sap of ideas and thoughts was rising in you.”
—Agatha Christie (18911976)
“It is among the ranks of school-age children, those six- to twelve-year-olds who once avidly filled their free moments with childhood play, that the greatest change is evident. In the place of traditional, sometimes ancient childhood games that were still popular a generation ago, in the place of fantasy and make- believe play . . . todays children have substituted television viewing and, most recently, video games.”
—Marie Winn (20th century)
“A mans idea in a card game is warcruel, devastating and pitiless. A ladys idea of it is a combination of larceny, embezzlement and burglary.”
—Finley Peter Dunne (18671936)
“Through music the passions enjoy themselves.”
—Friedrich Nietzsche (18441900)