Tilt Sensor - Uses

Uses

Nintendo used tilt sensor technology in four games for its Game Boy series of hand-held game systems. The tilt sensor allows players to control aspects of the game by twisting the game system. Games that use this feature:

  • Yoshi's Universal Gravitation (Game Boy Advance)
  • WarioWare: Twisted! (Game Boy Advance)(not released in Europe)
  • Koro Koro Puzzle Happy Panechu! (Game Boy Advance)(Japan only)
  • Kirby Tilt 'n' Tumble (Game Boy Color)(not released in Europe)

Tilt sensors can also be found in game controllers such as the Microsoft Sidewinder Freestyle Pro and Sony's PlayStation 3 controller.

However, unlike these other controllers in which the tilt sensor serves as a supplement to normal control methods, it serves as one of the central features of Nintendo's Wii Remote and the Nunchuk attachment. Along with accelerometers, the tilt sensors are a primary method of control in most Wii games.

It is now being used in many different aspects, instead of just games like motocrossing and flight simulators. It can be used for sport gaming, first-person shooter, and other odd uses such as in WarioWare: Smooth Moves

Another example is a virtual version of a wooden maze with obstacles in which you have to maneuver a ball by tilting the maze. A homebrew tilt sensor interface was made for the Palm (PDA).

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