Thief II: The Metal Age

Thief II: The Metal Age is a 2000 first-person stealth game developed by Looking Glass Studios and published by Eidos Interactive as the sequel to 1998's Thief: The Dark Project. Set in and around a steampunk fantasy metropolis called the City, the game's plot follows Garrett, a master thief, as he works to uncover a conspiracy. The player assumes the role of Garrett and undertakes missions that range from theft to kidnapping and sabotage.

While designing Thief II, the developers sought to build on its predecessor's foundation. They emphasized the urban stealth elements that were used occasionally in the original game, and minimized sections that included supernatural opponents. As with its predecessor and System Shock 2, the game was built with the Dark Engine, which was modified to provide better graphics.

Thief II received positive reviews from critics, and its commercial reception was strong. However, Looking Glass faced extreme debt problems and revenue from Thief II was processed slowly, which led to the company's closure in 2000. ION Storm and Eidos released a follow-up to Thief II, entitled Thief: Deadly Shadows, in 2004.

Read more about Thief II: The Metal Age:  Gameplay, Plot, Development, Reception, Fan Expansion

Famous quotes containing the words thief, metal and/or age:

    In relation to God, we are like a thief who has burgled the house of a kindly householder and been allowed to keep some of the gold. From the point of view of the lawful owner this gold is a gift; From the point of view of the burglar it is a theft. He must go and give it back. It is the same with our existence. We have stolen a little of God’s being to make it ours. God has made us a gift of it. But we have stolen it. We must return it.
    Simone Weil (1909–1943)

    We are supposed to be the children of Seth; but Seth is too much of an effete nonentity to deserve ancestral regard. No, we are the sons of Cain, and with violence can be associated the attacks on sound, stone, wood and metal that produced civilisation.
    Anthony Burgess (b. 1917)

    At age fifty five a man emerges like a tiger from his lair.
    Chinese proverb.