Characters
As with classic murder stories, the plot revolves around characters, most of which are potential victims (and murderers). Most of the game characters are named after prominent figures of the time, such as Rudolph Valentino, W. C. Fields, Gloria Swanson, Clara Bow, and Clarence Darrow. Most are heavily based on well-used archetypes.
- Laura Bow - Player character, journalism student and daughter of the detective John Bow.
- Lillian Prune - Laura's friend from Tulane. Her father died when she was young. She is also Ethel's daughter.
- Colonel Henri Dijon - A reclusive, rich, eccentric old man, who fought in the Spanish-American War and lives alone on an antebellum sugar plantation island.
- Ethel Prune - The alcoholic mother of Lillian and younger sister of the Colonel.
- Gertrude Dijon - The snobbish widow of the Colonel's brother, and the mother of Gloria and Rudy.
- Gloria Swansong - The daughter of Gertie and the sister of Rudy. She was a Hollywood actress, who'd gotten into some trouble, and was suffering from some sort of disease.
- Rudolph Dijon - The son of Gertie, the brother of Gloria. He's a slick womanizer and gambler.
- Clarence Sparrow - Henri's sneaky lawyer and a previous lover of Gloria.
- Dr. Wilbur C. Feels - The Colonel's long-time and questionable personal physician.
- Fifi - The sexy French maid that lives with and "serves" the Colonel (and secretly also Jeeves).
- Jeeves - Butler in the Colonel's house, who usually remains silent.
- Celie - Henri's cook from New Orleans, whose parents were slaves in the plantation. She is the only character who will befriend Laura.
Read more about this topic: The Colonel's Bequest
Famous quotes containing the word characters:
“Though they be mad and dead as nails,
Heads of the characters hammer through daisies;
Break in the sun till the sun breaks down,
And death shall have no dominion.”
—Dylan Thomas (19141953)
“His leanings were strictly lyrical, descriptions of nature and emotions came to him with surprising facility, but on the other hand he had a lot of trouble with routine items, such as, for instance, the opening and closing of doors, or shaking hands when there were numerous characters in a room, and one person or two persons saluted many people.”
—Vladimir Nabokov (18991977)
“The business of a novelist is, in my opinion, to create characters first and foremost, and then to set them in the snarl of the human currents of his time, so that there results an accurate permanent record of a phase of human history.”
—John Dos Passos (18961970)