Development
The Iron Tower Studio team started work on the game in March 2004. The team is developing for Microsoft Windows using the Torque Game Engine. They plan to port the game to OS X and Linux, which Torque 3D also supports, unless they "run into serious problems with Torque".
Software releases began with a combat demo in December 2009. Two later releases of the combat demo fixed bugs and addressed issues like game balance.
In March 2012, Iron Tower Studios released a public beta (version 0.8.6) of the game which is feature-complete except for Alchemy but only has one town.
In January 2013, Valve Corporation announced that Age of Decadence had been selected for advancement through the Steam Greenlight program.
Read more about this topic: The Age Of Decadence
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