Texture Memory

Texture memory is a type of digital storage that makes texture data readily available to video rendering processors (also known as GPUs), typically 3D graphics hardware. It is most often (but not always) implemented as specialized RAM (TRAM) that is designed for rapid reading and writing, enabling the graphics hardware increased performance in rendering 3D imagery.

Larger amounts of texture memory allow for more detailed scenes.


Famous quotes containing the words texture and/or memory:

    “The laying of fish on the embers,
    the taste of the fish,
    the feel of the texture of bread,
    the round and the half-loaf,
    the grain of a petal,
    the rain-bow and the rain.”
    —Hilda Doolittle (1886–1961)

    “There are no stars to-night
    But those of memory.
    Yet how much room for memory there is
    In the loose girdle of soft rain.”
    —Hart Crane (1899–1932)