Tetsuya Nomura - Style

Style

Yoshitaka Amano has been considered by Nomura as one of his biggest influences when doing artworks for the games. His four "seniors" that also were major influences include Yoshinori Kitase, Hironobu Sakaguchi, Hiroyuki Ito and Tetsuya Takahashi. Ito's work as a battle system designer inspires him when thinking of the gameplay system for the Kingdom Hearts games. When designing characters, Nomura wants their names and outfits be related with their personalities. An example occurs in Final Fantasy X where the protagonist Tidus was given a colorful uniform in order to reflect his cheerful personality and contrast previous moody Final Fantasy characters. His name is also related with the one from Yuna, another character appearing in the game, with the former being Okinawan for "Sun" and the latter Okinawan for "night". Various characters such as Squall Leonheart and Lulu are given multiple accessories, making the games more challenging for the programmers.

When directing Advent Children, Nomura explained how the film was different from Western films due to the lack of direct answers from the plot. He added that he wants viewers to interpret certain scenes themselves and then discussing them with friends as another way to enjoy the film. The same occurs within the Kingdom Hearts series where the scenes that show unknown characters are left to the player's imagination until the following reveals it.

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Famous quotes containing the word style:

    To write well, to have style ... is to paint. The master faculty of style is therefore the visual memory. If a writer does not see what he describes—countrysides and figures, movements and gestures—how could he have a style, that is originality?
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    There are neither good nor bad subjects. From the point of view of pure Art, you could almost establish it as an axiom that the subject is irrelevant, style itself being an absolute manner of seeing things.
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