Battle System
The E-LMBS has been replaced by the new AR-LMBS (Aerial Linear Motion Battle System), a battle system that was built for aerial comboing, AR-LMBS replaces TP with the new Chain Capacity points. These CC points allow for easy comboing of any skills you like, provided you have the CC necessary. Each character has a base and max CC, which can be changed using several methods. At the start of a battle, the character will start at their base CC. Every time they use up CC, it will go up 1 higher than before, until it has reached the character's max CC; from there, it will go down to the base CC again.
Some enemies can inflict you with a status effect called Downsize, this status effect will revert your character to their PS1 version sprite, you will be unable to attack while downsized, you can only walk (not run) or use items.
Read more about this topic: Tales Of Destiny (2006 Video Game)
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