Development
On June 28, 2007, the first 5 screenshots were released on GameSpot's Q&A with lead designer Bradley Rebh. On July 7, 2007, its first trailer was released, along with 8 screenshots from the trailer. On July 11, 2007, Gamespot had another preview, revealing that there are 110 new units, including a new experimental unit for each existing faction. On July 12, 2007, Gamershell released an HD version of the trailer; an additional 5 screenshots were released on Gamespot, IGN released 12 old & new screenshots. On July 14, 2007, Gamespy's preview tells of the backstory & campaign. On July 16, 2007, info on some of the 'old' factions' new units, including space warfare/orbital weaponry, were posted on GPGnet. On August 18, 2007, Gamespot had a 'profile preview' in which characters & a timeline were revealed.
Read more about this topic: Supreme Commander: Forged Alliance
Famous quotes containing the word development:
“I do seriously believe that if we can measure among the States the benefits resulting from the preservation of the Union, the rebellious States have the larger share. It destroyed an institution that was their destruction. It opened the way for a commercial life that, if they will only embrace it and face the light, means to them a development that shall rival the best attainments of the greatest of our States.”
—Benjamin Harrison (18331901)
“For the child whose impulsiveness is indulged, who retains his primitive-discharge mechanisms, is not only an ill-behaved child but a child whose intellectual development is slowed down. No matter how well he is endowed intellectually, if direct action and immediate gratification are the guiding principles of his behavior, there will be less incentive to develop the higher mental processes, to reason, to employ the imagination creatively. . . .”
—Selma H. Fraiberg (20th century)
“For decades child development experts have erroneously directed parents to sing with one voice, a unison chorus of values, politics, disciplinary and loving styles. But duets have greater harmonic possibilities and are more interesting to listen to, so long as cacophony or dissonance remains at acceptable levels.”
—Kyle D. Pruett (20th century)