Star Trek Role-playing Game (Heritage Models) - UnOfficial Adventures

UnOfficial Adventures

“Kirk on Karit 2: A STAR TREK Scenario Report” was developed by Emmet F. Milestone for use at DunDraCon IV. The intended players were a mix of “old dungeon-mates” and some non-gamer Trekkies who were interested in finding out about role-playing.

Emmet F. Milestone played the out the game scenario with miniature figures, since their visual appeal added so much vitality. He wrote: “I could only afford a couple of packages of Federation figures and an equal number of Klingons at the time, so I pulled some Star Guard miniatures from my shelves and an idea for the scenario began to crystallize. ... My attention wandered across to a horde of Dreenoi. What could be heavier than swarms of the all devouring insect warriors? I got busy writing stats.”

Emmet F. Milestone provided the details of how he constructed the scenario using an old dungeon map (not provided in the article), the Star Trek Blueprints, and the statistics he devised for the Star Guard Dreenoi.

In addition to the scenario, Emmet F. Milestone also added some Romance Rules. The Romance Rules were added to give the characters the opportunity to “Make a Pass” and dealt with “Falling in Love.” The writer felt this gave the player characters the opportunity to emulate some of the events seen on episodes of Paramount's Star Trek: The Original Series that were not provided in the original game rules.

With the publication of the scenario, other RPG Game Masters had a model for scenario development and model for additional rules development.

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    The good critic is he who relates the adventures of his soul among masterpieces.
    Anatole France (1844–1924)