Development
In late 1998, publishers Activision made contact with Totally Games for the start of development of Bridge Commander. Employees working for Totally Games spent six months into research, design and testing for the game to be within the bounds of the Star Trek universe. At E3 2001, the Multi-Player mode originally to be included was dropped in favour for Single-Player but this announcement was reversed several days later.
Read more about this topic: Star Trek: Bridge Commander
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