Space Combat Simulators

Space combat simulators feature a futuristic simulation of space flight involving combat, as opposed to the modern-day and highly realistic simulation of space flight in other space flight simulators. Such games generally place the player into the controls of a small starfighter or smaller starship in a military force of similar and larger spaceships. The prominent Wing Commander, Tachyon: The Fringe, X-Wing and Freespace series all use this approach. Exceptions include the first Independence War and the Star Trek: Bridge Commander series, which model craft at a larger scale and/or in a more strategic fashion.

Space combat simulators tend to be mission-based, as opposed to the more open-ended nature of space trading and combat simulators.

Read more about Space Combat Simulators:  Control Systems, History, See Also

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