Sonic The Hedgehog (2006 Video Game) - Development

Development

Sonic the Hedgehog was first announced at the Electronic Entertainment Expo convention in May 2005. At the 2005 Tokyo Game Show convention, Yuji Naka revealed the game's official title, Sonic the Hedgehog, and also announced that the game would celebrate the 15th anniversary of the Sonic the Hedgehog series. Game director Shun Nakamura demonstrated the game's use of the Havok engine during Sega's stage shows as well.

After its debut, the game's development team faced serious problems, starting with the resignation of Yuji Naka as the head of Sonic Team. When presented with development kits for the Nintendo Wii, it was decided that Sonic the Hedgehog's staff would be split in two, with Shun Nakamura finishing the creation of Sonic the Hedgehog for Xbox 360 and PS3, while Yojiro Ogawa would use the other half of Sonic Team to begin work on Sonic and the Secret Rings for the new Nintendo platform. What was originally an ambitious undertaking now became a race against time to meet the game's deadline with only half of a development team. In this time, Sonic Team reportedly ignored Quality Assurance Tester bug reports. Many of the criticisms of the game stem from these reasons in what can only be described as an unfortunate series of events.

The game was also made available on Xbox Live's Games on Demand service on August 11, 2009, but was later delisted during September 2010 in order to increase the value of the brand.

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