Shin Megami Tensei: Digital Devil Saga - Development

Development

Digital Devil Saga was created in part to make the Megami Tensei series accessible to a broader audience "while staying true to its roots." The game had a high production value due to its well-known voice actors and detailed cutscenes, while extra care was taken to sync dialogue to mouth movement. The battle mechanics were also made more forgiving than in Shin Megami Tensei: Nocturne.

The game uses the demon designs of Kazuma Kaneko.

Read more about this topic:  Shin Megami Tensei: Digital Devil Saga

Famous quotes containing the word development:

    And then ... he flung open the door of my compartment, and ushered in “Ma young and lovely lady!” I muttered to myself with some bitterness. “And this is, of course, the opening scene of Vol. I. She is the Heroine. And I am one of those subordinate characters that only turn up when needed for the development of her destiny, and whose final appearance is outside the church, waiting to greet the Happy Pair!”
    Lewis Carroll [Charles Lutwidge Dodgson] (1832–1898)

    Dissonance between family and school, therefore, is not only inevitable in a changing society; it also helps to make children more malleable and responsive to a changing world. By the same token, one could say that absolute homogeneity between family and school would reflect a static, authoritarian society and discourage creative, adaptive development in children.
    Sara Lawrence Lightfoot (20th century)

    To be sure, we have inherited abilities, but our development we owe to thousands of influences coming from the world around us from which we appropriate what we can and what is suitable to us.
    Johann Wolfgang Von Goethe (1749–1832)