Scene Graphs and Spatial Partitioning
An effective way of combining spatial partitioning and scene graphs is by creating a scene leaf node that contains the spatial partitioning data. This data is usually static and generally contains non-moving level data in some partitioned form. Some systems may have the systems and their rendering separately. This is fine and there are no real advantages to either method. In particular, it is bad to have the scene graph contained within the spatial partitioning system, as the scene graph is better thought of as the grander system to the spatial partitioning.
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