Scanline Rendering - Similar Techniques

Similar Techniques

A similar principle is employed in tiled rendering (most famously the PowerVR 3D chip); that is, primitives are sorted into screen space, then rendered in fast on-chip memory, one tile at a time. The Dreamcast provided a mode for rasterizing one row of tiles at a time for direct raster scanout, saving the need for a complete framebuffer, somewhat in the spirit of hardware scanline rendering.

Some software rasterizers use 'span buffering' (or 'coverage buffering'), in which a list of sorted, clipped spans are stored in scanline buckets. Primitives would be successively added to this datastructure, before rasterizing only the visible pixels in a final stage.

Read more about this topic:  Scanline Rendering

Famous quotes containing the words similar and/or techniques:

    We do not need to minimize the poverty of the ghetto or the suffering inflicted by whites on blacks in order to see that the increasingly dangerous and unpredictable conditions of middle- class life have given rise to similar strategies for survival. Indeed the attraction of black culture for disaffected whites suggests that black culture now speaks to a general condition.
    Christopher Lasch (b. 1932)

    It is easy to lose confidence in our natural ability to raise children. The true techniques for raising children are simple: Be with them, play with them, talk to them. You are not squandering their time no matter what the latest child development books say about “purposeful play” and “cognitive learning skills.”
    Neil Kurshan (20th century)