Setting
The game was set on and around Erythria, a massive continent approximately two thousand miles east-west and four thousand north-south, plus the island chains to the north and south. Different regions of the continent and surrounding islands were divided between different Games Masters, with geographical features separating the various regions. This permitted Saturnalia to become one of the earliest shared world building fantasy campaigns utilising a common framework of in-game religions and early history, whilst permitting the different regions to co-exist with minimal cross-campaign interference. Player characters could, under exceptional circumstances move from one campaign region to another, but only with great persistence and luck, or with the agreement of the relevant Games Masters.
Read more about this topic: Saturnalia (PBM)
Famous quotes containing the word setting:
“One of my playmates, who was apprenticed to a printer, and was somewhat of a wag, asked his master one afternoon if he might go a-fishing, and his master consented. He was gone three months. When he came back, he said that he had been to the Grand Banks, and went to setting type again as if only an afternoon had intervened.”
—Henry David Thoreau (18171862)
“A fit abode for a poet. Stage setting at least correct.”
—Ezra Pound (18851972)
“Like plowing, housework makes the ground ready for the germination of family life. The kids will not invite a teacher home if beer cans litter the living room. The family isnt likely to have breakfast together if somebody didnt remember to buy eggs, milk, or muffins. Housework maintains an orderly setting in which family life can flourish.”
—Letty Cottin Pogrebin (20th century)