Setting
The game was set on and around Erythria, a massive continent approximately two thousand miles east-west and four thousand north-south, plus the island chains to the north and south. Different regions of the continent and surrounding islands were divided between different Games Masters, with geographical features separating the various regions. This permitted Saturnalia to become one of the earliest shared world building fantasy campaigns utilising a common framework of in-game religions and early history, whilst permitting the different regions to co-exist with minimal cross-campaign interference. Player characters could, under exceptional circumstances move from one campaign region to another, but only with great persistence and luck, or with the agreement of the relevant Games Masters.
Read more about this topic: Saturnalia (PBM)
Famous quotes containing the word setting:
“The doctrine of those who have denied that certainty could be attained at all, has some agreement with my way of proceeding at the first setting out; but they end in being infinitely separated and opposed. For the holders of that doctrine assert simply that nothing can be known; I also assert that not much can be known in nature by the way which is now in use. But then they go on to destroy the authority of the senses and understanding; whereas I proceed to devise helps for the same.”
—Francis Bacon (15601626)
“it is finally as though that thing of monstrous interest
were happening in the sky
but the sun is setting and prevents you from seeing it”
—John Ashbery (b. 1927)
“We dont arrive at it by standing on one leg or on the first day of our setting outbut though we may jostle one another on the way that is no reason why we should strike or trampleelbowings enough.”
—George Gordon Noel Byron (17881824)