Setting
The game was set on and around Erythria, a massive continent approximately two thousand miles east-west and four thousand north-south, plus the island chains to the north and south. Different regions of the continent and surrounding islands were divided between different Games Masters, with geographical features separating the various regions. This permitted Saturnalia to become one of the earliest shared world building fantasy campaigns utilising a common framework of in-game religions and early history, whilst permitting the different regions to co-exist with minimal cross-campaign interference. Player characters could, under exceptional circumstances move from one campaign region to another, but only with great persistence and luck, or with the agreement of the relevant Games Masters.
Read more about this topic: Saturnalia (PBM)
Famous quotes containing the word setting:
“The setting sun is reflected from the windows of the alms-house as brightly as from the rich mans abode; the snow melts before its door as early in the spring. I do not see but a quiet mind may live as contentedly there, and have as cheering thoughts, as in a palace.”
—Henry David Thoreau (18171862)
“Like plowing, housework makes the ground ready for the germination of family life. The kids will not invite a teacher home if beer cans litter the living room. The family isnt likely to have breakfast together if somebody didnt remember to buy eggs, milk, or muffins. Housework maintains an orderly setting in which family life can flourish.”
—Letty Cottin Pogrebin (20th century)
“When I consider the clouds stretched in stupendous masses across the sky, frowning with darkness or glowing with downy light, or gilded with the rays of the setting sun, like the battlements of a city in the heavens, their grandeur appears thrown away on the meanness of my employment; the drapery is altogether too rich for such poor acting. I am hardly worthy to be a suburban dweller outside those walls.”
—Henry David Thoreau (18171862)