R.O.B. - Games

Games

R.O.B. is only operational with 2 NES games.

Gyromite came with 2 gloves, 2 gyros (heavy spintops for depressing red/blue trays), 2 red/blue trays (with levers for pushing buttons on second joypad when a gyro is resting on the tray), 1 spinner motor (for accelerating the gyros), and 2 black trays (for depositing gyros when not using them). These pieces are very hard to find today, as people often lost them due to them being so small. Direct game mode is a feature used to learn how to use R.O.B. or to play with R.O.B. without playing the game. Gyromite is a puzzle-platformer in which the character has to collect dynamite before the time runs out, with several red and blue pillars blocking his way. In Gyromite game A, the commands are made by pressing Start and then pushing the direction in which to move R.O.B., and using the A and B buttons to open and close his arms. If R.O.B. places a gyro on the red or blue button, it pushes the A or B button on the second NES controller, moving the pillar of the corresponding color. If both buttons need to be pressed at the same time, the gyros are placed in a spinner so that they will stay balanced on the button without R.O.B. holding it. Game B has the same controls, except that Start does not need to be pressed to make R.O.B. accept a command.

Stack-Up comes with 5 trays, 5 different colored blocks, and 2 gloves into which the blocks fit. In Direct game mode, the player makes their block set up match with the one on screen by moving Professor Hector to the button that corresponds to the desired movement. In Memory, the player has to make a list of commands to recreate the displayed block set up (R.O.B. follows the list after finishing). In Bingo, the player has to make the shown block set up (the color of the block does not matter). There are two enemies, one which makes the player lose a life and the other of which makes R.O.B. perform undesired actions.

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