Reflection (computer Programming)

Reflection (computer Programming)

In computer science, reflection is the ability of a computer program to examine (see type introspection) and modify the structure and behavior (specifically the values, meta-data, properties and functions) of an object at runtime.

Reflection is most commonly used in high-level virtual machine programming languages like Smalltalk and scripting languages and also in manifestly typed or statically typed programming languages such as Java, ML, and Haskell.

Read more about Reflection (computer Programming):  Historical Background, Uses, Implementation, Examples

Famous quotes containing the word reflection:

    Fanny was not there! How she would have enjoyed the scene.... I could not but think of her, and in spite of my efforts to prevent, the unbidden tear would flow. Alas! I cannot feel the satisfaction some appear to do in the reflection that her eyes beheld the scene from the other world.
    Rutherford Birchard Hayes (1822–1893)