Pinball Dreams - Development

Development

The ball moves according to reasonably realistic physics, and the game was restricted to using table elements which would also be possible to build in reality. Sound and music were realized with Module files, with this technology several music tracks could be included on the limited space of floppy disks.

Ports:

  • Atari Falcon
  • Commodore 64: A preview was released at the Breakpoint demo party in April 2006.
  • Game Gear
  • Game Boy Advance: Under the title Pinball Challenge Deluxe, with tables added from Pinball Fantasies.
  • GP32: Released in October 2002.
  • Super Nintendo Entertainment System: A mostly accurate conversion, including all four tables and near-perfect sound. However, the red "blood" under the top bumper in the "Nightmare" table has been changed to blue and the crosses were removed.
  • PC: A conversion for DOS based systems.
  • iPhone/iPod Touch: Released in January 2009 by Cowboy Rodeo as Pinball Dreaming: Pinball Dreams.
  • PlayStation Network: Released in November 2009 by Cowboy Rodeo.
  • iPhone/iPod Touch/iPad: Released in July 2011 by Cowboy Rodeo as Pinball Dreams HD.
  • OS X: Released in August 2011 by Cowboy Rodeo as Pinball Dreams HD.

Read more about this topic:  Pinball Dreams

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